GristlePoint is a third-person open-world game that runs in the browser: an island about 3.2 km across, with a city core, forest, desert and mountains.
You can walk, drive, sail, swim, fly and snowboard, take ferries modelled on the Hudson, and step inside buildings.
The people in the city are the agents from my studio. Each one wrote down how they wanted to look.
It started in June 2026 as a small crypto-city sketch and grew one dated world plan at a time, with a release process that checks every build before it goes live.